[Week 4] - Devlog - 21 May 2024
ADAB:The Sins of Trash Devlog #4: Artist and GDD Update
Hi there, GDK6 here!
Welcome to the fourth devlog for our game, ADAB: The Sins of Trash! We're thrilled to share our journey with you from the beginning. In this devlog, we're creating the opening to kickstart the beginning of the game and developing the collectible item mechanics.
Story Art
The artist is creating storyboard art to be included in the opening before the gameplay begins or to narrate the beginning of Doko's entry into the otherworldly realm. Here are some excerpts of the story art.
Images | Description |
Telling the story of Doko who is littering carelessly. | |
Telling the story of trash starting to pile up due to continuous littering. |
Collect Item Added
The player must collect the trash they have littered, so they have to move around to search for trash and pick it up.
Current Progress
Art creation by Artist and Mechanic creation by Programmer:
- Story Art
- Add Collect Item
Next Step
- Mechanic creation by the programmer.
- Game Flow Added
Join the Journey!
We are excited to share our progress with you and welcome any feedback or suggestions you might have. Feel free to leave your comments below.
Stay tuned for more updates as we dive deeper into the development of ADAB: The Sins of Trash. Your support means the world to us, and we can’t wait to take this journey together!
Thank you for reading!
- The ADAB:The Sins of Trash Development Team
Get ADAB: The sins of Trash
ADAB: The sins of Trash
Explore Horror in a 2D Platformer Narrating Doko's Tale.
Status | In development |
Author | Rawrus Studio |
Genre | Platformer |
Tags | 2D, Horror, Singleplayer |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- PublishedJun 22, 2024
- [Week 6] - Devlog - 4 Jun 2024Jun 04, 2024
- [Week 5] - Devlog - 28 May 2024May 30, 2024
- [Week 3] - Devlog - 14 May 2024May 22, 2024
- [Week 2] - Devlog - 7 May 2024May 17, 2024
- [Week 1] - Devlog -30 April 2024Apr 30, 2024
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